![]() ![]() If OBMM users use Wrye Bash to modify their load order, turn on the setting in OBMM that keeps it from modifying the load order (except for when adding plugins because that is inevitable.) The best plugin ordering utility, however, is BOSS. Use ONE utility to manager your load order, in order to avoid unnecessary trouble. However, OBMM, over many other mod managers, also supports modifying the load order through its interface. With it, users can do anything that the other mod managing utilities allow and much, much more. You can activate and deactivate plugins using any mod managing utility (i.e., Wrye Bash, OBMM, the Oblivion Launcher, etc.) Wrye Bash give the users the most control over managing load orders. Only plugins in your Data folder can be active, but not all plugins in the Data folder have to be active. Active plugins are plugins loaded into the game. Update and Check Your Load Order A Brief on Load Order Ī load order is the "date modified" ordering of your the plugins that are processed in the game from earliest to most recent, the order in which content is processed by the game engine. Even if there are no data file conflicts, the game can hang or crash or malfunction in many other ways if there are relevant mistakes in your load order. The following steps are the most important steps to ensuring that modded Oblivion will work at all. ![]() This brings us to the Wrye Bash Mods tab. ![]() There are only one or a few things left in order to finish up the installation: 1) check load order, 2) if using Wrye Bash, check bash tags and build rebuild the bashed patch 3) run TES4LODGen, if you use that utility, and 4) modify the Oblivion.ini if necessary. ![]()
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